Shimane vs Chiba lineups
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Shimane
Likely starting five
- N. KayStarted 3 of last 5
- PPG
- 10.6
- RPG
- 8.2
- APG
- 4.8
- Y. OkadaStarted 3 of last 5
- PPG
- 20.0
- RPG
- 2.8
- APG
- 7.6
- D. DennisStarted 3 of last 5
- PPG
- 21.4
- RPG
- 4.4
- APG
- 3.2
- S. UedaStarted 2 of last 5
- PPG
- 3.0
- RPG
- 2.8
- APG
- 1.3
- S. InoueStarted 1 of last 5
- PPG
- 6.3
- RPG
- 3.3
- APG
- 0.0
Bench rotation
- R. Shirahama18.1 min per game
- PPG
- 2.4
- RPG
- 1.6
- APG
- 0.6
- M. Alkhoury16.1 min per game
- PPG
- 5.0
- RPG
- 2.0
- APG
- 1.5
- Y. Nohmi8.4 min per game
- PPG
- 3.2
- RPG
- 0.6
- APG
- 1.0
- F. Iio5.8 min per game
- PPG
- 2.0
- RPG
- 0.8
- APG
- 0.5
Missed the last game
- J. Heath7.8 PTS · 26.9 MIN
- T. Nakamura5.7 PTS · 15.5 MIN
Regulars who sat out the latest game: injury, rest or suspension (our data does not say which).
Away
Chiba
Likely starting five
- Matt CostelloCenter · Started 1 of last 5
- PPG
- 11.0
- RPG
- 7.7
- APG
- 3.0
- B. RandolphStarted 1 of last 5
- PPG
- 22.4
- RPG
- 4.4
- APG
- 2.0
- R. KanechikaStarted 1 of last 5
- PPG
- 6.8
- RPG
- 2.3
- APG
- 2.5
- R. SegawaStarted 1 of last 5
- PPG
- 8.6
- RPG
- 2.6
- APG
- 4.0
- N. WilliamsStarted 1 of last 5
- PPG
- 3.4
- RPG
- 2.8
- APG
- 0.6
Bench rotation
- Yuta Watanabe32.5 min per game
- PPG
- 11.0
- RPG
- 6.3
- APG
- 1.0
- Y. Togashi25.2 min per game
- PPG
- 15.6
- RPG
- 2.4
- APG
- 5.0
- S. Hara23.6 min per game
- PPG
- 7.2
- RPG
- 1.8
- APG
- 1.6
- N. Tashiro16.8 min per game
- PPG
- 6.0
- RPG
- 1.0
- APG
- 0.8
- T. Sato5.8 min per game
- PPG
- 1.7
- RPG
- 1.3
- APG
- 0.0
Missed the last game
- L. Maye13.5 PTS · 30.4 MIN
Regulars who sat out the latest game: injury, rest or suspension (our data does not say which).
Projected from who started each team’s last 5 games, the newest counting most. Official lineups are announced about 30 minutes before tip-off.
Photo credits (4)
- Yuta Watanabe · Rikster2, CC BY-SA 4.0
- Y. Togashi · ウィ貴公子, CC BY-SA 4.0
- S. Hara · https://www.flickr.com/people/127079960@N08, CC BY 2.0
- T. Sato · Kaoru, CC BY-SA 4.0



